![]() It’s also true that the original plans as published here get more and more nebulous as we move farther forward in the storyline, and overall there’s a shocking lack of detail, it seeming like an unfinished draft of something, not even a rough. ![]() that nothing appealing can be produced without the orignal creators and you shouldn’t even try). If they don’t, just presume that the points I made before still stand where applicable to this book.īut reading through Robotech Art 3 helps drive the point home that everything I really like about The Sentinels is the product of its adaptations, and then of various kinds of serendipity, given all the flaws the product started out with and how much it breaks the rules of what “should” be done with art (i.e. I already wrote a half-assed breakdown of some of my problems with The Sentinels, but sometimes my points will come up again here. The rest of The Sentinels isn’t very good, and I can’t think of much to say about it but a critique. Now, when I say I’m a fan of Robotech II: The Sentinels, I like this sequel only because its adaptations offer a post-Macross Zentraedi story were I don’t feel like I’m being screwed with. Because I got a paper copy of Robotech Art 3 a few weeks ago, and have now gotten off my duff to review it. Screw Macross, Imma talk about Robotech II: The Sentinels again.
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